The coolest hoodie you’ll ever wear.
As we get closer to the Holiday, everyone’s shopping for that perfect gift. But what do you get for the stylish geek in your life? NO MORE FUNCO POPS, that’s for sure. I’ve got something…
As we get closer to the Holiday, everyone’s shopping for that perfect gift. But what do you get for the stylish geek in your life? NO MORE FUNCO POPS, that’s for sure. I’ve got something…
David Ballard (Uncharted series, The Last Of Us) visits to talk about shipping a game, environment as a character and level design. AUDIO VERSION
Jenesee speaks with Dave Bennet, Project Director, and Patrick Jalbert, Design Director, at Schell Games about VR, motion sickness tech, and design from the game “Until you Fall” LISTEN NOW HERE
Jenesee and Tushar Nene from Technical Fowl recap our best games and share Seattle travel tips. VIDEO VERSION
Seb Liese & David Dino, both developers for Sumo Digital, and Tom Davis from Plan of Attack join Jenesee after Pax East to talk about Snake Pass, Little Big Planet 3, and the Unreal Engine.…
Continue Reading Episode 124: Sumo in the Big Planets/ Post Pax East
Mike Wilson, publisher from Devolver Digital, talks about the making of Quake and Doom, old school games, Steam and the Indie world along with his new project Gambitious. Audio Version
Part 3 in a series of fireside chats where Job Stauffer, Head of Creative Communications at Telltale Games, has decided to both save his nemesis from a crossbow bolt and talk to Jenesee about the…
Continue Reading Episode 122: Worldwide at Telltale Games – Season 1: Episode 3
Job Stauffer, Head of Creative Communications at TellTale Games, talks about losing 60lbs playing VR games and the future of the platform. Audio Version
Job Stauffer, Head of Creative Communications at Telltale Games, joins Jenesee to talk about Guardians of the Galaxy, Twitch streaming and community feedback. Audio Version
Justin Pappas, Founder of Ape Law, joins the podcast to talk about the game Albino Lullaby. Audio Version